I just read a post by Susan Arendt on GameLife Blog about the recent finger pointing by THQ's M. Fitch where he chides the gaming public about the recent closure of Iron Lore Ent. and the failure of Titan Quest. After reading the piece I found that I was somewhat angry about what was said. I purchased Titan Quest and the expansion recently from Target, picking it up on a clearance deal, and quite looked forward to playing them and the Warhammer 40K expansion that the company had worked on. Fitch's vitriol over what happened to the company surprised me considering a few things:
1) Piracy counts for the failure of sales. Weaksauce. The game has a protection scheme in place to counteract the pirates, and was apparently unsuccessful in the attempt per Fitch. Meanwhile some of the games that have released in the past couple of years that supposedly ride "raw dog" (thanks S. Elliot at Ziff Davis) have been very successful sellers (Sins of a Solar Empire, Gal Civ II etc.). I think that it's vogue to bring up piracy in regards to the failures of any PC title, but doesn't explain anything (i.e. COD4 on PC)
2) Gamers are stupid, and can't work their machines. I'm probably oversimplifying the idea Fitch states, but PC gamers as a group are quite persistent in getting something to work, particularly a game that...
3) was critically lauded in the community. He cites one reviewer that didn't change the score of the Titan Quest title because of a lack of teleport (which it actually DID have), and then when schooled didn't change the score. I'm skeptical that this was a strong argument mostly because every score I saw was excellent, and many in the community said it was the next coming of Diablo. Hell it even metacritic-ed 79 and the expansion at 80 percent. Sounds good to me.
I waited to buy the game when it hit cheap, but finally did. Now I'm wondering if that was the right choice.
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